One more patch for Elden Ring
These are my proposed ideas for a final patch for Elden Ring.
Greetings fellow Elden Ring fans. I have been trying to contact our dear gaming studio Fromsoftware for a while now for a couple of ideas I would liked to get patched, to no avail. Thus I am writing this message to this subreddit, which has millions of subscribers to make a kind of petition for one final patch for this phenomenal game that we love, so that it can be in a best possible state before patching ends for both PvE and PvP. I am also doing a similar petition for Dark Souls III.
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Founding Rain of Stars damage up~1.1x (49→54),charged damage up ~1.15x (54→62), FP UP 27→36
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Stars of Ruin: Restore former tracking capabilities, in PvE only
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Sorcery Terra Magica magic damage boosting effect 1.225x→1.3x (PvE), 1.15x→1.2x (PvP & Co-op)
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Sorceries Spectral Rings of Light, Mass of Putrescence, Vortex of Putrescence affected by Prince of Death Staff (gain 5% instead of 10% for these spells)
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Sorcery Impenetrable Thorns: Damage 17→94, bleed buildup, 17→32, Faith requirement 24→41
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Incantation Elden Stars damage up 1.5x (199→299, 20→30) (PvE)
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Increase the effectiveness of the spells (in PvP) Barrier of Gold, Golden Lightning Fortification, Flame,Protect Me, and Lords Divine Fortification 20%→45% (PvP)
Lesser barriers (Magic Fortification etc.) 10%→20% (PvP)
Protection of the Erdtree effectiveness 10%→15% (PvP)
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Incantation Midra’s Flame of Frenzy: The frenzied orb explodes, if caster suffers from madness, with power of 4.00x spell tool scaling (Motion Value:400) (300 in PvP)
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Incantation Ghostflame Breath Frostbite buildup 55→70
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Incantation Electrocharge: Now deals 0.1 poise damage per tick (PvE only)
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Lusat's Glintstone Staff: Increases sorcery damage +7% (+3% PvP)
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Rakshasa katana: Effect increased damage taken applied, when wielding in offhand
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Repeating Crossbow: Skill Repeating Fire motion value for bolt physical damage: 59→85, Spread Crossbow: Status motion value for bolts 80→55, at most 4 bolts can hit→at most 6 bolts can hit
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Add an Ash of war: Spinning chain in the game, Cane Sword now compatible with Ash of War:Unsheathe, Golem Halberd compatible with Ash of War: Charge Forth
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Revert the increased guard boosts applied to various shields in patch 1.14
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Golden Parry: Increase active parry frames 3→5 (30FPS)
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Verdigris Discus: Increases absorptions +10%→15%, when 70%<Equip load<100%
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Old Lords Talisman: Increases duration of spell effects 30%→50%
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Crimsonburst Crystal Tear: Now stacks with other temporary health regen buffs
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Mind Increases spell slots:
+1 spell slot at 66 Mind (i.e. 11 max)
+2 spell slots at 99 Mind (i.e. 12 max) -
Various items can be exchanged for Rune Arcs;
If Flask of Crimson Tears is +12, 1 Sacred Tear=1 Rune Arc
If Flask has maximum charges (i.e. 14), 5 Golden Seeds=1 Rune Arc
If Radahn, Consort of Miquella has been defeated, 5 Scadutree fragments/5 Revered spirit ash=1 Rune Arc -
Mostly revert the changes done to the boss Promised Consort Radahn/Radahn, Consort of Miquella (lightspam and Cross-slash excluded)
Slightly decrease the speed of Metyr, Mother of Fingers’ first quasar/gamma ray burst Laser attack) Unlikely, wanted to include this still. -
Add a new sorcery Carian Armament: Adds 0.9x catalysts Sorcery scaling magic damage to Right-hand armament with:
Intelligence requirement=40
FP cost/Stamina cost=35/20 respectively, requires 1 spell slot, purchased from Count Ymir, High Priest -
Add a new sorcery Carian Greatblade Phalanx: Forms a defensive arch of 5 larger glintblades each dealing 0.95x catalysts Sorcery scaling magic damage with:
Intelligence requirement=52
FP cost/Stamina cost=43/30 respectively, stance damage of 7.5 per blade requires 1 spell slot, purchased from Count Ymir, High Priest
thermodynamics Contact the author of the petition